Enemies with spears are a pain point for me. This game seems to have more of those than BOTW. Guess I’ll need to fuse weapons with a longer reach and be selective on when I use those.
UGH. Had no idea until now that Chuchu Jelly arrows were explosive. I’ve been traveling to and from The Depths to collect Bomb Flowers when I’ve needed an explosive. edit: not the blue jelly of course
I need to stop rushing into places where I easily get murdered lol lost so much time getting repeat game overs
Yeah each jelly will become its element when attached to an arrow. Red - fire Blue - water Yellow - lightning White - ice
I'm an idiot and can't figure out how to use the glider/wing thingy when there's no tracks. Like how do I just rock one off a cliff? Fans don't move it enough
I was so bad at work today, playing this at my desk since I wfh found a shrine where I could arm little homing tanks with cannons and they rekt a bunch of constructs
I just drop it off and jump onto it mid-descent but the rewind function definitely sounds more safe lol
This game really, REALLY wants you to use these new mechanics. They implemented them so perfectly with the world because it’s impossible to forget any of the new mechanics; You need to use them too often to forget them. A lot of games don’t get that right.
Yeah haha turns out if you have 6 years to make a game and you’re graphically aiming at like phone game level quality, you have a lot of time to actually think about mechanics and level design.
Omg the monsters all respawn after you save and die at the pirate takeover!? I was doing so good, damn it