I couldn't find a thread for the D&D film, but.. michelle-rodriguez-justice-smith-join-chris-pine-in-dungeons-dragons-movie
I played a lot on tabletopia last year when we first went into lockdown in the uk and it’s a great platform. Some games were a little clunky but I thought it worked really well in general.
My wife and I have been playing Duel, the two player version of 7 Wonders and have been enjoying it. The two expansion definitely add to the strategy
My girlfriend got me a chess set for Christmas so she could teach me. We play every weekend and I am having a blast.
Played a bunch of games with my closest friends over the holiday break. I taught everyone to play Camel Up and we had a blast. I love that game. I also got a Dixit expansion as a gift the previous year and we played that. Plus, Codenames in Spanish, regular Codenames, Munchkin, Settlers of Catan, and Parcheesi. The one game of Munchkin we played was wild, everyone was one step away from the finish line so we were throwing down curses at every turn until we ran out and someone won. One of my friends said she knows someone who won a game of Codenames on the first turn. Apparently it was a group of brothers vs their wives, and the brothers went first. The wives were very angry. I wonder what the clue was and what the words were. Crazy story.
Wife and I played Ticket to Ride after not playing it in a long while. Also played Sequence which we got as a Christmas present several years ago and never played. It was pretty challenging but fun.
My girlfriend bought me Terraforming Mars for my birthday. We've only played it twice but it's a lot of fun.
I like that even though it's quite heavy on the strategy and the long game there is still plenty of luck to be had as well. Pretty balanced game so far!
It’s one of those games that after we play it for a while I’m going to want to make up some new rules/twists. Like incorporate the jokers in some way with a purpose.
I love that game, if you're keep playing it often it may be worth looking at the Prelude expansion. It speeds up the early game so you get to do the fun engine building quicker. I can't wait for lockdown in the UK to be over so I can go back to playing games with my brother/friends weekly again.
Anyone in here ever played Xia? One of my students has an original copy and we played it the other night with his wife, it was a ton of fun, although a little confusing at first. Went online to find one for myself and they are only on eBay right now for like $300. They do reprints occasionally so I’m hoping I can snag one of those next time.
Realized I probably could have given people a basic rundown of the fun aspects of the game lol. The game was an interesting mix of Risk, Monopoly, and Dungeons and Dragons. You basically get a spacecraft with "x" amount of spaces on board. You can use those spaces to armor up, purchase shields, and/or get weaponry at the start of the game (and later, if at an outpost or planet). Your engines decide how far you can move, with a roll of a d6 or d8 die. You also have impulse movement each turn, which can range anywhere from a straight 1-4 spots on the board (if you play D&D, think of this as a bonus action). The goal of the game is to get anywhere from 1 to 30 Fame Points [FP], which the part can set the limit for. You get FP by completing missions, killing other players, and selling all of your cargo [with a minimum of two cargo spots being sold]. You can do a bunch of different actions, but two of the most interesting actions are to Scan (where you use energy to scan the edge of the game map, and get one or two new tiles to place there, depending on location. You can either move into these areas, or decide not to), and Blind Jump (where you just take a random sector tile, and put it on the board in front of you, but you HAVE to move into it. So if it spawns a Sun, you are dead). So every single time you play the game, the game map is entirely different. Attacking employs some elements of D&D where one player rolls a hit die, and the victim rolls a shield die (if shields are purchased and available). There are other elements of energy usage and whatnot to where people end up only being able to use impulse to move due to not having enough energy to re-arm their engines or anything, but I won't get into that here. Each planet produces one type of cargo, and sells another. If your ship gets destroyed, you come back at a random spawn location with the same ship, and all of your previously purchased items (this part I thought was sort of lackluster, you should at least lose one add-on you purchased or something). It was a blast. I was in last place with other two players having 7 and 5 Fame Points respectively (I had 3), and in the span of three turns I got to 9 and then the previous leader came in and killed me and turned in my loot I had on board. So close. I'd give it a 5/5 with the caveat of the killed players being given the same exact ship on respawn being the only somewhat negative thing about the game. Price point is also a negative, but that's to be expected with game with so many pieces that is very rarely produced anymore.
Yeah I looked there but I'm hoping a reprint might be cheaper whenever (if ever) the next one is produced. Got excited cause there was one for $20, but in the notes the seller was like "I'm only selling the coins in the game, not the whole thing" lol
I can’t convince my wife to play Villainous with me (I got it for Christmas) so I found instructions on how to play it single player. Haha we’ll see how this goes.