Everything that's not equipped? I don't know I'm just running around picking up everything that has a medium-to-high number of credits on it hoping to sell it down the road. But then I get encumbered and drop a bunch of stuff.
Gotcha. You can sell stuff at almost any merchant. You just click over to the sell option for them instead of buying. Trade Authority is like a chain that’s almost everywhere, they even have kiosks you can go to. If a merchant runs out of credits to buy your stuff, just wait 48 hours in game and their credits will reset. And the reason I asked what you’re trying to sell is because as far as I know the Trade Authority are the only ones that will buy contraband off of you.
Thanks! I got to explore more than. Been doing missions and haven't been explicitly told to sell anything just yet.
If you didn’t know, the storage box at The Lodge in the basement has unlimited space. I had no clue until I googled where the hell to put all this shit, lol.
So can only the story companions like Sarah actually come out adventuring with you? I recruited another person in one of the recruitment areas but they just stick to the ship Also has anyone gotten two star systems apparently stacked up on top of each other? Got a quest to go do a survey mission in this system but there was another system in the exact same spot and you had to like select which one you wanted to travel to. Not sure how that works from a space perspective...
I started this and I like it so far but can you really only fly your ship forward during dogfights or am I missing something?
You can go reverse and side to side, but try slowing down as you're turning then speed back up when the target is locked
My ship seems to fly during dogfights, but other than that, it is still and I can't fly toward any planets, only look around fast travel.
yeah you're locked to the area around the planet (and the planet isn't really there its just a skybox). Definitely one of the biggest disappointments of the game. In a really great game you don't even have to use the fast travel much at all because navigating around the world is so much fun. But here its basically begging you to use fast travel whenever you can and down right forcing it at some points.
i had a moment where i felt bad about overleaning on fast travel and not engaging w dogfighting much so i decided id fly to the next planet manually and it took me way too long to accept that the planet was.nkt very far, i just was not moving lol
Yeah, seems weird you can fast travel from mid map on land, to your ship, just to go to space, to then go to map to fast travel to somewhere else, then zoom in on that planet to fast travel/land. A lot of steps. Why can't I just go to the solar system and pick fast travel/land in one-go.
on the one hand, it's helping me a lot with maintaining some sense of place, but without more involved navigation i don't really need that sense of place
That would take away from the scan that the government does and allow you to smuggle without any chance of getting caught.
Also where would one possible buy one of those resource laser extractors if you accidently sold yours?
If you've done the Empty Nest main quest, where you infiltrate a gang's hideout, there are multiple racks where you can pick one up for free. I'm sure other locations also have them as well.
Ok who is the companion that is most down for crime? There are situations I wanna just start shooting but hate disappointing Sam Coe
after 10 hours or so and feeling like i've engaged with most of what the game has, my gripes: - the only time this feels like a space exploration game is on the planets themselves. the ship stuff falls away to being a cool clubhouse w which to frame your fast traveling pretty fast. - some design stuff would drive me nuts on any other, slower gen. for example, it feels very dumb to be told i don't have "enough fuel" to fast travel somewhere, so i just fast travel twice and double the loading screens. - loading screens are the worst of both worlds here - so brief that they don't have the lore flavor stuff like Skyrim, but so frequent that the brevity gives way real fast. i expected this to be my main game for the forseeable future, but once i start NG+ i think it's actually going to be a great secondary game - play for an hour and do a quest or two/explore while i listen to podcasts. it's a very good game but the impressiveness is all in it's worldbuilding and design choices. as a video game, it doesn't feel much a leap to me, but it is a great leap for a Bethesda game and that's one of my favorite games. B/B+ anecdotal: if you like the gunplay and power systems here and haven't played Control... play Control
Can't wait to play this game in a year after all the bugs are fixed and QOL improvements are in place.
I am graduating school tomorrow and taking my boards next week and then have like two weeks off before I start working again. I am going to log 500 hours of this. I'm already completely immersed haha. It's so good