how cool must your team feel that you get crushed in the first point so you resort to switching to all Torbjorn/bastion for the second point.
I can't do anything with her. I always feel like her guns are too short range but when I get too close I get destroyed real quick. For a tank I find her really squishy. But I need to try again after today's patch.
i use her at medium range and use the charge to disrupt other enemy heroes esp the offense and support. then for the ult, go charge > ult and get back this really helped me:
Placing walls as Mei requires a specific kind of mindset, I feel. And a good understanding of map design/player habits. Use the wall to divide and conquer. So imagine a scenario where you've got a Roadhog right in front of you and a Mercy behind him, healing him. Throw the wall right in front of her, and not only can you take the Roadhog alone, but a teammate like Reaper potentially now has Mercy all alone on the other side of the wall. If your team has just been Zarya ulted, or 76 has popped his ult, throw your wall in front of your team so their ults are wasted. The most important part of the wall is *time*, how much it saves you, how much it gives you. Throw a wall vertically in front of Bastion so he now has to shoot through all 5 segments of the wall instead of just quickly shooting through one when its horizontal. Have an annoying Torbjorn turret keeping your team from advancing? Put a wall down in front of it to give your team some space to move up. One of the golden rules of Mei - just because you've frozen someone, doesn't mean you have to kill them! Sometimes its good to freeze someone and then get back to save yourself, let your Junkrat or Widow take care of the frozen person. Mei's job is to support the team by setting up kills (freezing people with her ult), creating more favorable situations with her wall (turning a 6v6 into a 6v3), and sometimes using her own ice block to get in front of Mercy and save her from a Pharah ult. Also, aim for the head and right click if you freeze someone. Her icicles are deadly and I use right click about 80% of the time compared to her spray.
Hahahaha I understand. I promise it does all pick up a lot after the tournament though. Blitzball is the coolest concept and in execution it's so...bad haha
Seems like Ana's bullets heal for 50. Not too great, seems like most of her use will be in the rest of her kit. Healing/healing denial grenade looks pretty good.
The best moment happened right now on Ilois where an opposing Lucio pushed me off and I thought I was dead but their Roadhog used his grab thing and saved me and I was able to kill the Lucio for that treachery. I wish I could have recorded it.
I just watched a Genji on my team jump away from the point while the other team(2 people) were contesting it. We were catching up also so it hurt even more AND it was competitve.
when you shoot your allies you heal them for 50 hp sleep dart that puts enemies to sleep biotic grenade that deals damage to enemies and denies them healing for a few seconds. it also heals allies nano boost buffs an ally's movement speed, protection, and damage dealt Ana - Overwatch
i really like this new character. she has a lot of TF2 Medic in her, her sniper functions kind of like the crusaders crossbow, her ult is almost like an uber, and she can probably be very deadly in the right hands.