I was watching Kyle Bosman's Direct reaction stream and he said it's likely Pokopia is being developed by the same Koei Tecmo team who worked on Dragon Quest Builders.
I thought it looked kind of Minecrafty and think maybe it’s a good way to get my son into Pokémon. He hasn’t been interested in Pokémon but loves Minecraft.
That's what I suspected. I think they pretty much showed everything there is in the trailer. I'm not really into paying another $20 for stuff that could've very easily been part of the base game considering it just launched a couple months ago. I'll inevitably overpay for some Nintendo stuff, but this might be a pass.
I still play Mario Kart regularly and tonight during halftime of TNF I played a round and came in 1st in knockout mode! Legit only the 2nd time I’ve won it online
https://www.ign.com/articles/ninten...ision-ahead-of-switch-2s-first-holiday-season Though the people in these roles were contract employees, those we spoke to say many workers had been there for years. In order to skirt laws that would have required them to hire workers full time, Nintendo of America would contract them for 11 months at a time. At the end of the contract, they’d be “let go” for two months, during which they could draw unemployment, before having their contract consistently renewed, often at a higher pay rate each time. Contractors received some health benefits through the agency, with the only Nintendo-provided benefits being occasional free or discounted games. “Everyone that I have worked with has worked here for years,” said one contractor. As a result, IGN understands many of these contractors were highly skilled and experienced, specifically in working with Nintendo of America’s systems and procedures. However, in March, workers were told their contracts were being cut, to be phased out entirely this month. Those I spoke to were unsure of the total number of individuals impacted, but estimated in the ballpark of 200 workers total.What a bummer of a read.
:( contrast that with the Switch 2 being the fastest selling console of all time and it really makes you question what kind of society we live in.
Pretty scummy work that Nintendo has been doing the last couple years. Treating workers unfairly, making patents for very generic and common gameplay methods (summoning creatures), pulling their games from charity events, etc.
Nintendo makes some of the best games on the planet and have such a kid friendly presence with some of the biggest IPs but they still manage to be little greedy, litigious, ass backwards pricks at times and when they do it it's pretty egregious.
This really sucks the wind out of my sails. I was just thinking the other day that Nintendo hadn't been laying people off like everywhere else in the industry and thinking of it as a positive and now to find out this is why and that they're letting people go after all is like the rotten cherry on a shit sundae.
Apologies if posted already but I have vivid memories of my friend back in 1995 buying a Virtual Boy and me trying it out and it just put a strain on my eyes. I wonder how this new periphery set will perform. I feel like out of curiosity again 30 years later people will realize why it originally bombed. I might be wrong.
I have no interest in wearing a headset to play a game, but I’m also curious what other people will think of it. $100 for a failed product is wild though
It was part of the Direct. I think it’s great they're doing this. There are some legit gems on the system, besides the obvious Mario titles, and it's just fun as a historical curio.