Yeah I shouldn't fall for their mind games and be impressed by this haha, have to keep remembering they did the bare minimum here.
Have to shoot the prisms with a gun charged with the corresponding element. Seems straightforward to grasp. The challenge with a lot of this stuff is the execution, not the concept.
Ugh I’m at work I wish I was watching all this. I’ll be on most of the weekend I think though, just send an invite or @ me here any time we want to try!
This could be the end of the Lair, like they destroy the barrier and then fight the boss and that could be it.
Trying to think of strategies. Could we maybe assign two people to each element and just make sure we're on-point with the callouts? Not sure if that's feasible.
Oh we can literally load the platforms with guns to charge and just sit, then grab them when we need them. Huh. Could always make sure there is a spare of each element just in case.
So assign two to each charge station. Then, one is the gunner, one is the mob-clearer. The gunner is constantly charging guns and then also going to destroy crystals, always making sure there is at least one gun fully charged for emergencies. The slayer can also grab a gun in an emergency and help destroy bombs. Have to just make sure the call-outs are good .
Have to have extra crystals charging in the stations for DPS on this boss, they do a ton of damage apparently.
This auto-wipe mechanic: two glowing points on his head, back, and hands. Looks like you have to have one person shoot each of the points all together to stop it.
Oh wait, apparently on the Barrier phase if you charge too many heads it spawns more mines? That should be a Prestige mechanic Bungo, come on lol
Datto's group appears to have figured it out, you have to all shoot the same arm to be able to destroy it. They didn't destroy both of them, though.
This looks like a DPS-check for sure. Unless both Goth's group and Datto's group are all just using trash weapons, they aren't doing nearly enough damage per phase. Unless stopping the auto-wipe mechanic applies further damage to it?
I'm almost thinking that the new Maestro sniper, the high-impact + triple tap sniper, may be best for this.
Ok Goth's group has it. You have to destroy two points per auto-wipe to stop it. Requires all of the group to focus them down.